Remote working

Senior Unity Developer

If you can maintain high standards of code and high speed at the same time, you’ll be our choice


Developing the client side of mobile projects on Unity:

  • Developing business logic
  • Developing core mechanics
  • Creating game interfaces
  • Working with graphics and downloadable content
  • Integrating third-party services for social interaction, tables, analytics, etc.
  • Developing an editorial toolkit
  • Profiling and optimizing of code and graphics


  • Good knowledge of C# 7.0+
  • Proficiency in API and Unity 2020+ tools
  • 3+ years of experience in unity development for mobile platforms
  • Experience in team development and working with version control systems

Would be nice:

  • Experience in releasing projects, pre-release preparation, updates, AB testing, analytics
  • Experience working with Addressables, UniTask, Zenject, Odin Inspector
  • Experience writing shaders

Why we're cool:

  • Flexible work location. You can go to the office or work remotely, what matters most is that you're available during work hours
  • Professional development. We have a specific training budget for each employee. We provide English classes with a teacher and pay for trips to specialized conferences
  • Flexibility. Sometimes you want to try something new. We understand that—and will support you if you want to switch to a different position or a project
  • Joint decision-making. The expertise of every team member matters, so we listen to and hear one another
  • We rely on data. We take everyone's opinion into account, but all product decisions are made based on metrics—no subjectivity
  • And the usual: official employment registration and compensation for sports

Work with us

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